I worked on many props across 9 different environments featured in KingsRoad. These props helped establish the feel and tone of each environment. The concepts were directly used by outsourcers to create final models that are seen in game.
Prop concepts for several different environments in KingsRoad.
Chest designs used by outsourcers to create the final 3D models. Created a dozen or so chest concepts from which a few were selected by the art director.